.NET
Quick Start

Quick Start

The SendBird SDKs help you to implement real-time chat to any types of your client apps with speed and efficiency. Our .NET SDK provides you with various methods to initialize, configure and build the chat from the client side - no server side implementation is required because our reliable infra management service is delivered with the SDK. This page presents a brief overview of the SDK’s structure and abilities, then lets you go through the preliminary steps of implementing the SDK in your app.


Step 1: Create a new SendBird application in the Dashboard

A SendBird application comprises everything that goes in a chatting service such as users, messages, and channels. To create a SendBird application, do the following:

  1. In the SendBird Dashboard, type your email and password to create a new account. You can also sign in or sign up with Google or GitHub accounts.
  2. In the Setup wizard that appears, specify information of your organization which would manage your SendBird applications.
  3. In your dashboard home that appears after completing the setup, click Create App at the top-right corner for a new application (you can also create via the Platform API).

You can implement only one SendBird application per app for your service, regardless of the platforms. All users within a SendBird application can communicate with each other, across all platforms. This means that your users using iOS, Android, web, .NET, and Unity client apps, can all chat with one another without any further setup. Note that all data are limited to the scope of a single application, and users in different SendBird applications can't talk to each other.


Step 2: Requirements

Our .NET SDK is designed and tested on Mono/.NET 2.0 platform and Xamarin Studio 6.1.1. You can also use our SDK on any platforms which are compatible with Mono/.NET 2.0.


Step 3: Download the latest .NET SDK

Download Latest SDK

WebSocket Library

The SendBird .NET SDK uses websocket-sharp for websocket connections. You must include websocket-sharp.dll as well as SendBird.dll or SendBird.Unity.dll. You can find websocket-sharp.dll on the same Github repository as the SendBird .NET SDK.